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  1. Yesterday
  2. Suggestion: PLT System Needs Major Rebalancing, Current Exchange Rates Make the System Feel Bad, Not Rewarding A long-term loyalty/support currency is a strong concept. Rewarding players who continue to support the server over time makes sense, and adding lifetime titles is a nice progression feature outside of normal gameplay. However, the current implementation has a major problem: The PLT exchange rates are extremely far off compared to LP pricing. Right now, the system is presented as “giving more back” to supporters, but when you actually compare the numbers, PLT does not feel like extra value. It feels like a very expensive secondary shop currency that buys mostly the same things we can already buy with LP, except at dramatically worse rates. The Main Issue: PLT Takes Too Much Donation Value to Earn Currently: $1 donated = 5 PLT That means: $10 = 50 PLT $100 = 500 PLT $500 = 2,500 PLT $1,200 = 6,000 PLT At first glance, getting bonus PLT sounds good. But once you look at the PLT shop prices, the numbers become hard to justify. For example: Prologic Roulette Lucky Spin x100 = 6,000 PLT To earn 6,000 PLT, a player would need to donate roughly: $1,200 That is an enormous amount of support required for a reward that is not new and already exists through other systems. PLT Prices Are Way Too High Compared to LP Prices The biggest issue is that many PLT shop items are the exact same items already available for LP. But the PLT cost is massively higher when compared to how much donation value is required to earn that PLT. Using the best current donation package as a reference: $499.99 gives 42,500 LP and 2,500 PLT That means, at the best rate: 1 PLT is earned at roughly the same donation value as 17 LP. So when an item costs hundreds or thousands of PLT, the real donation-equivalent value becomes extremely high. Some examples: Roulette Lucky Token x50 LP shop price: 4,400 LP PLT shop price: 3,500 PLT But 3,500 PLT requires around $700 donated to earn. Meanwhile, 4,400 LP is only around $52 worth of LP at the best LP package rate. That is not a small difference. That is a massive imbalance. Molten Potion x30 LP shop price: 190 LP PLT shop price: 300 PLT 300 PLT requires around $60 donated to earn. But 190 LP is only a few dollars worth of LP depending on the donation package used. This makes the PLT version feel completely unreasonable. Evo Astatine x28 LP shop price: 1,120 LP PLT shop price: 1,300 PLT 1,300 PLT requires around $260 donated to earn. Again, this is the exact same item already available for LP, but the PLT price makes it feel wildly overpriced. The System Does Not Currently Add Anything New Another big issue is that PLT is being introduced as a new long-term support system, but right now it does not really introduce new rewards. Most of the items are things players can already buy with LP. That makes the system feel less like a new reward system and more like a second version of the LP shop with worse prices. For a loyalty currency to feel meaningful, it should offer things that feel special, exclusive, cosmetic, convenient, or long-term. Right now, it mostly offers existing consumables at poor value. Suggested Direction: Make PLT Feel Like a Loyalty Shop, Not a Worse LP Shop PLT should focus on items that are either exclusive, quality-of-life focused, cosmetic, or long-term convenience rewards. Some examples: Quality-of-Life Rewards 90-day furniture versions 90-day convenience furniture packages Pet and Bead Rewards 30-day Evo pet beads 30-day coupon shop beads 90-day coupon shop beads Cosmetic Rewards Guild name color change Character name color options Additional name colors beyond the existing ones New pet models This would make PLT feel like its own system instead of just another way to buy the same LP items at a worse rate. Suggested PLT Scaling Fixes Keep 5 PLT Per Dollar, But Lower PLT Shop Prices Dramatically If the server wants to keep the current earning rate, then the PLT prices need to come way down. For example, items that currently cost hundreds or thousands of PLT should probably be reduced significantly, especially if they already exist in the LP shop. Rough examples: Molten Potion x30: 300 PLT → 50–75 PLT Evo Astatine x28: 1,300 PLT → 150–250 PLT Roulette x50: 3,500 PLT → 400–600 PLT Roulette x100: 6,000 PLT → 750–1,000 PLT The exact numbers can be debated, but the current pricing is simply too far away from the LP equivalent.
  3. Last week
  4. Earlier
  5. 🎉 Prologic – Infinity Update 2026 🎉 This update introduces one of the largest backend and gameplay overhauls we’ve released in a long time, bringing major improvements to core systems, server performance, PvP balance, dungeon functionality, and overall game stability. A huge thank you to everyone who continues supporting and playing Prologic. Much of the work below would not be possible without the incredible feedback and dedication from our community. ❤️ 📚 Table of Contents ✨ New Features ⚔️ Automatic Guild Event System Improvements 🔒 Party Dungeon Lock System ⚖️ PvP Balance Changes 🌐 Server Performance Improvements ♾️ Infinity Event Returns 🛠️ Game Changes 🐞 Game Fixes ✨ New Features 🤝 Prologic Automatic Deals System The new Automatic Deals System has been added to improve item trading and marketplace usability. 👁️ Item Model Preview You can now preview an item’s model directly in-game. Hover over an item Hold the Shift key Instantly preview the model appearance 🐾 Pet Persistence System Pets now behave much more consistently across gameplay actions. Improvements: Pets are now automatically saved when mounting and respawn after dismounting Pets remain saved after character death and respawn automatically afterward Raised pets must have at least 1 life remaining in order to respawn ⚔️ Automatic Guild Event System Improvements To improve event flow during peak activity hours, several automated event management improvements have been implemented. New Event Logic After two Guild Siege rounds, a vote will now appear to determine whether a third round should begin Once the third Guild Siege round ends, a Guild Clash vote will automatically start If a Guild War event or vote is still active, the Secret Room will now automatically delay until all active events are completed to avoid scheduling overlap If the Secret Room is delayed due to three Guild Siege rounds occurring, Guild Clash will be skipped unless it has already started These changes are designed to create a smoother and more organized event experience during high activity periods. 🔒 Party Dungeon Lock System A new Dungeon Lock System has been introduced to help advanced players secure their dungeon runs and prevent unwanted interference. 📌 How It Works Use the command /lock to reserve your current dungeon for 5 minutes by default. Only 1 active dungeon lock per computer is allowed Locking a new dungeon automatically removes your previous lock There is a daily lock limit that will reset with dungeon entries While Locked Other party members cannot enter the locked dungeon You may still enter using your own alternate characters Unlock Command Use /unlock to manually remove your current lock at any time. Automatic Unlock Conditions A dungeon lock will automatically expire when: The timer runs out The player leaves or is removed from the party The player is offline while another party member attempts to enter 📍 This system is currently available in Goldheart Lair and may expand to more dungeons later based on feedback. ⚖️ PvP Balance Changes Based on recent arena feedback, several internal hit and block formulas have been adjusted to improve PvP consistency and balance. 🛡️ Block Rate Adjustments Forcemaster internal block rate reduced by 10% Seraph internal block rate reduced by 5% 🎯 Hit Rate Adjustments Forcemaster internal hit rate increased by 10% Harlequin internal hit rate increased by 10% Crackshooter internal hit rate increased by 5% We will continue monitoring PvP closely and apply additional adjustments when necessary. 🌐 Server Performance Improvements Significant upgrades have been made to overall world processing and synchronization systems. 🚀 Improvements Include Enhanced dynamic position compensation Improved attack and movement synchronization Faster response times during heavy server load Reduced hit detection delays during peak congestion Improved combat responsiveness in large-scale battles and crowded environments These backend optimizations should result in noticeably smoother gameplay across all regions. ♾️ Infinity Event Returns The Infinity Event has officially returned! 🔍 Search throughout Madrigal for Infinity Gems and exchange them for rewards through the Infinity Exchanger NPC in Flaris. Good luck hunting! ✨ 🛠️ Game Changes Pets now spawn closer to the player to reduce visual overlap Added a Hairs filter to Quick Sell on NPC vendors Fashion items with blessings can now be deposited into the Personal Bank Added missing weapon filters to the Shop Finder GProtect is now required for normal piercing to prevent accidental item destruction Private chat messages are now saved in the current session chat log even while the chat window remains open Traseia RC farming now guarantees at least 1 RC per creature Added additional Abaddon Tips for newer players Added support for additional resolutions: 1600×900 2880×1800 3440×1440 🐞 Game Fixes General Fixes Fixed missing Elysium weapon models in the Wiki and Shop Finder Fixed Earthquake Cards (12%) incorrectly granting 10% Fixed players being able to change expired item models Fixed text input area of private chats resizing extending outside window boundaries. Fixed incorrect attack models on certain yoyos Fixed yoyos disappearing when Item Effect settings were set to minimum Fixed raised pets displaying as eggs in Awake Transfer Fixed invisible text issues when changing interface themes Fixed pickup pets being unequipped during teleports and dungeon portals Fixed delays when spawning raised pets Fixed the /buff command activating hidden interface skills Fixed incorrect Templar animations caused by weapon model changes Fixed Slayers visually appearing to wield only one weapon Fixed rare mount issues after dismounting Fixed an exploit allowing PVP attacks inside safe zones Fixed the PK title Dreadful Fellow resetting unexpectedly 🌟 Looking Ahead As always, we’ll be closely monitoring: Community feedback PvP balance Server performance Stability improvements This update marks another major step forward for Prologic, and we’re only getting started. 2026 is shaping up to be one of the most exciting years in the server’s history, with many surprises, new systems, gameplay improvements, and long-awaited content already in development. We will soon begin working on the next major content update, and we can’t wait to show you what’s coming next. Your feedback, support, and passion continue to help shape the future of Prologic every single day. 💙 Thank you for being part of this journey with us. Stay tuned, keep sending your suggestions, and get ready for even bigger adventures ahead. Enjoy!
  6. Prologic Automatic Deals System After a huge amount of backend work and development, the new Automatic Deals System is finally here. This is one of the biggest changes we’ve ever made to the donation and rewards system on Prologic. At its core, this update is about one thing: Giving more back to the players who continue supporting the server. Introducing PLT (Prologic Tokens) PLT is a brand new support currency earned automatically whenever you donate. For every $1 donated, you receive 5 PLT automatically on your account. PLT can then be spent directly on the website through the Donate section on a range of exclusive rewards including Roulette Lucky Spin Packs, Molten Potions, Evo Materials, Heroic Reforge Tablets, and Evo Astatine. Roulette Packs also become progressively better value at higher tiers, rewarding players who save and invest long-term into the system. This is not a temporary event feature or short-term experiment. PLT is now a permanent part of Prologic and something we plan to continue expanding moving forward. Lifetime PLT Titles Under the Donate section of the website, players can also unlock exclusive lifetime titles automatically as they reach certain total PLT milestones. Some of the titles available include: RNG Tested House Favourite Prologic Patron Benefactor of the Wheel Keeper of the Odds These are permanent progression rewards tied directly to lifetime support and unlock automatically once the required milestone is reached. Why We Built This Realistically, this is a huge shift for Prologic. We are effectively giving players significantly more value back over time simply for continuing to support the server. That has always been the goal here. We wanted to move beyond a basic donation shop and start building an actual long-term support system that rewards consistent support, creates progression outside normal gameplay, and gives players meaningful bonuses over time. PLT gives us the foundation to keep expanding this further with future cosmetics, seasonal rewards, exclusive unlocks, additional sinks, and larger progression systems later on. This is only the beginning! A Genuine Thank You Prologic has been around for a long time now, and none of that happens without the community continuing to support the server year after year. A massive thank you to everybody who continues to support, play, promote, and stick with Prologic. Every donation genuinely helps keep development moving forward and allows us to continue building larger systems like this. We appreciate it more than people probably realize. Enjoy the new system!
  7. 🎄 Prologic Flyff – Christmas Update 2025 ❄️ This holiday update brings important client fixes, a major server performance upgrade, a new Asia Route, and festive in-game content to keep your adventures smooth and magical! 🖥️ Client Improvements Screen Zoom Control Improved You can now remove screen zoom (Scroll Lock) using the mouse scroll wheel. Stability Enhancements Fixed multiple random client crashes for a smoother experience. Reforge Fix Resolved a rare issue where reforging could fail if a rarity boost had a specific inventory ID. DPS Meter Fixes Fixed flickering issues and a string display error in DPS meters. 🛠️ Server Fixes Trade Safety Improvement Players can no longer receive items from the website while trading. This prevents invisible items appearing in inventories until relogging. 🚀 Major Server Performance Upgrade Over the past few weeks, some of you may have noticed multiple VIP and Main Server restarts, often followed by Frenzy events. These were part of our final testing phase for a major server performance overhaul, implemented after identifying recurring lag spikes caused by increased server activity. 🔍 What We Found Under heavy load, the server tick rate became unstable, fluctuating between 16ms and 30–40ms, which led to several gameplay issues: Delayed monster aggro detection Pets taking longer to pick up items Tick-based damage (e.g. Flame Geyser) registering late, reducing DPS Constant damage attacks(e.g. Slayer attacks) applying slower than intended Random disconnections during peak hours General response delays and lag spikes ✅ What We Did We performed a major refactor of the core server loop, improving efficiency while preserving full functionality. 📈 Results Stable server tick rate, even under high load Significantly reduced mass disconnections Improved responsiveness across combat, pets, and movement Most previously reported symptoms have been fully mitigated While there’s always room for future optimization as the server grows, this update marks a major milestone in Prologic’s long-term performance and stability. 🌏 Asia Route v2 – Now Live After extensive testing with our Asian player base, we identified that the old Asia route had become outdated and underperforming—pushing competitive players to rely on third-party services like ExitLag. 🔧 What’s New Migrated the Asia route to a new, more powerful server Integrated our latest routing technologies, developed over the past months 📊 Test Results (Special thanks to Atofe and Lafayette for testing ❤️) Ping reduced by ~25–30ms Much more stable latency Noticeably faster response times Performance now comparable to ExitLag, without needing external software 🔔 This new proxy replaces the old one under the same launcher option. 👉 Do not use Asia Route together with ExitLag. We’ll continue monitoring performance under load—please share your feedback! ❄️ Christmas Event Highlights 🎅 New Winter Boss – Frostbite Terror Appears randomly during invasions and features: Monster Hunt objectives Lucky Drop rewards 🎁 Christmas NPC Rewards Visit the Christmas NPC to claim festive rewards throughout the event! This year has been filled with major technological achievements, bold improvements, and most importantly a lot of fun. Next year, we plan to push even harder and continue evolving Prologic Flyff beyond expectations. 💖 Thank you for your continued support. Without this amazing community, none of this would be possible. 🎄 Merry Christmas, and may you have a joyful and prosperous New Year with your loved ones! ✨
  8. Prologic Black Friday Sale + Abaddon AI Upgrade We’re excited to bring you a packed update today, our Black Friday Sale has officially launched, and Abaddon AI has received a significant set of improvements, features, and fixes. Black Friday Sale is LIVE The Prologic Black Friday Sales have officially begun. Enjoy a 20% discount on all Roulette Spins, Molten Potions, and Astatine from now until 3rd December. Make the most of the deals while they last here: Shop Abaddon AI Update Since its introduction, Abaddon AI has evolved alongside our community, growing from handling over 200 topics to now supporting more than 1,000. Thank you to everyone who continues to push it further with your feedback and creativity. This update introduces several important improvements that enhance usability and the overall experience. Key Improvements Language Preference Option Abaddon previously defaulted to your system language. You can now choose English as your default language if preferred. Improved Chat Experience The chat scroll position will now automatically move to the start of Abaddon’s responses, making conversations easier to follow. New Feature: Abaddon Tips We are introducing Abaddon Tips — a new system designed to guide new players more effectively. Abaddon will now provide helpful tips when players reach certain milestones or interact with custom features. Veteran players may disable these tips at any time for a cleaner experience. Players can ask Abaddon follow-up questions about any tip for deeper guidance. With these additions, Abaddon now offers smarter and more intuitive assistance than ever before. Extra Hotfixes Server Performance Improved A server bottleneck causing delay spikes under heavy load has been identified and resolved. Performance and stability should now be noticeably improved. Position & Visibility Bug Fixed Fixed an issue where, after leaving areas such as Forsaken Tower or dungeons, NPCs or players would not appear unless you performed an action like jumping. This also resolves rare cases where players were appearing in empty areas. Please restart and patch your client to apply all fixes. Thank you everyone!
  9. As part of our ongoing effort to provide the best stability and gameplay experience possible, we are releasing our latest network upgrades. After months of work, we have reached a major milestone a tipping point in overall network performance. At this stage, there is very little left to optimize further at a server level. Below you’ll find the results of our latest investigations and the improvements implemented. 🌍 Global Players – Worldwide Improvements Over recent months, we have significantly optimized our network systems and netcode, improving server response times for players around the globe regardless of their ping. In Flyff, ping alone is not the main cause of lag; server response time is critical, and in the past it could be double or even triple your ping. This is now drastically reduced. The result is clear, noticeable responsiveness across the board, with players from all regions reporting smoother gameplay. 🚧 Network Route Problems (External Issues) Earlier this year, we detected multiple external routing issues affecting connectivity for regions such as: South America (South) Asia Western & Northern United States These issues originated from external datacenters and network providers, which are outside our control. Players far from our server were most affected, experiencing random disconnections. Fortunately, most of these problems have now been resolved, and thanks to our network optimizations, the overall impact is significantly reduced even when such issues occur. 📌Recommendations & Regional Notes 🌏 Asia Players - Some Asia routes still experience occasional instability. However, during these issues, we observed that players using the Asia Proxy experienced no disconnections, while some players using ExitLag did. - Remember: tools like ExitLag do not guarantee stability. If the Asia → Western US routes have problems, ExitLag can also be affected—while our dedicated Asia Proxy often is not. - Recommended: Use the Asia Proxy (Hong Kong route) if you are in Asia (Philippines, etc.). You can enable it directly in the Launcher. For old launcher users: Close all clients → open neuz.ini → find AsiaRoute 0 and change it to AsiaRoute 1. Do not use both ExitLag and Asia Proxy at the same time. 🌎 South America (South) - Similar to Asia, players in Brazil, Argentina, Chile, and nearby regions experienced disconnections due to route congestion. The situation is much better now, though occasional issues may still occur. We are rolling out Brazil Pro, a dedicated route from São Paulo. While it won’t reduce ping, it may improve stability for South American players. Brazil Pro is experimental feel free to try it, and disable it if you notice issues. 🌍 Eastern Europe Our Western Europe routes are extremely strong, but we received reports of instability from deeper Eastern Europe regions like Moldova, Romania, etc. 🛠️ We are introducing an Eastern Europe Route, a dedicated connection through France. This will not reduce ping, but may increase connection stability for affected regions. Do NOT use this route if you are located in Western Europe it is unnecessary there and may not perform as well. 🏁 Final Notes With this update, we officially conclude our Network Optimization Saga. 🏆 We have reached a world-class level of performance in both network configuration and server netcode, and we hope you enjoy the results. 🔄 Please update your clients to apply all fixes! Enjoy your improved Prologic Flyff experience!
  10. Whatever happened with this?
  11. flying, or should i say flyffing back to sleep with flying411
  12. 🎃 Prologic Flyff – Halloween Update 2025 👻 🎉 Prologic Halloween Sale 🛍️ LP Store Sale is now active 20% more LP on all packs ! 📅 October 20 – November 5 Grab your favorites while they last! 🧩 Error Fixes Fixed an issue where players were sometimes unable to join the Secret Room after lineup. Fixed a bug where some NPCs appeared without armor (naked NPCs have been properly dressed for the season). Fixed a General Chat issue where closing the chat with Escape would clear the system log. Adjusted the Central Flarine Platform position to fix minor visual glitches. Fixed a Slayer tooltip bug where only one weapon tooltip would appear when dual-wielding — now both display correctly. Fixed the Wand Earth Glow, which was incorrectly using the Water Stick effect. Fixed the Crystal Dragon Fashion color issue that changed under different LOD settings. Improved position synchronization across all zones, fixing desync issues in FFA, Guild Siege, Dark Traseia and more. Adjusted the Final Portal position in Dark Traseia to prevent accidental teleporting. Fixed error with invisible raised pets that will not go invisible with Harlequin and Crackshooter when the pets have a changed model. Strengthened Private Shop Security to prevent players from placing shops outside market areas. Fixed an issue where NPCs or Private Shops became unclickable if players stood on top of them — they now have proper interaction priority. Fixed Combo Box UI overflow when containing too many entries. Restored Sacred Bead of Bubble drops in Kalgas and Contaminated Dungeons. Fixed hover detection in Inventory and Extra Bags when items were behind the window. Fixed monsters not returning to their spawn point after being lured in Madrigal. Fixed a Guild Siege bug where some players could attack on the lobby. ⚙️ System & Gameplay Changes Removed Scroll of Smelting suggestion from safe upgrade UI to reduce confusion for new players. Now you can use Diamond (PVE) on Ultimate Bloody weapons. Removed General Event Reminders to declutter the screen (you can view current events on login). Improved Frenzy Bead description to clearly state it doesn’t stack with Fortune Frenzy. Removed redundant Rebirth 10 requirement text to avoid confusion. Renamed Market Place → Event Area for clarity. Added Collection Areas and Forsaken Tower to the Teleporter for quick access. Removed unused options from the Video Settings window. Added Small Chat Font, Small Notification Font and Small Tooltip Font options for customization.| Updated the Item Duration Window — now you can only remove Balloons and Amplification Scrolls to prevent accidental buff removals. 💬 Interface & Visual Improvements Adjusted v15 chat icon positions for a cleaner interface. Enhanced Chat Readability — easier on the eyes (toggle Small Font in options). Improved Notification Text Clarity (toggle Old Notification Font if preferred). Improved Tooltip Readability (toggle Old Tooltip Font if preferred). Old: New: Smoothed Flarine Collecting Area terrain. Adjusted Baruna and Ultimate item icons for proper alignment. Added ability to apply 2H Axe/Sword models to 1H weapons for aesthetic customization. You can now preview box contents — hover and hold Shift to reveal rewards. Added Server Time display to the Prologic CP window (press U). Guild Masters and Kingpins can now view last login times for easier guild management. Upgraded the Shop Finder with Advanced Filters for better search precision. 🎰 Prologic Roulette Rework and Jackpot Update 🎒 New Extra Bag Features You can now use Food, Potions, and Buff Items directly from your Extra Bags via the Taskbar. 💎 New Premium Items Molten Astatine – Premium item that reduces Reforge cost to 100 Perin (Available on the Roulette). Invisible Shield (Glow) (Soon available on the web shop). Invisible Shield (No Glow) (Soon available on the web shop). Comrade/Couple EXP Boost Scroll – Boosts Couple EXP by +50% (only applies if used by one partner) (Soon available on the web shop). Party Link Full Scroll – Grants Full Party benefits regardless of current party size (Soon available on the web shop). 🌐 Network Improvements Optimized server netcode to reduce CPU usage while maintaining peak performance and connection stability. Players should notice smoother gameplay even during high player activity — perfect for massive Halloween battles! 🎃 ⚖️ PVP Balance Adjustments Crackshooters and Harlequins now gain invulnerability after 2 seconds of becoming invisible. Reduced Sneaker (Mercenary Skill) cooldown from 25s ➝ 5s. Note: We will be monitoring the effect of those changes to properly balance the PvP Seraph class soon. 🏰 Guild Clash Updates Increased maximum guild participants from 5 ➝ 10. Fixed an issue where eliminated players continued receiving Clash notifications. 🌱 New Player Progression Added +25% HP rate to all Level 125 Non-Baruna sets for better survivability. These sets can now be farmed in the Abyssal Cove Dungeon for easier progression. 🎃 Halloween 2025 Event – “Night of the Living Flyffers” 👻 Dark magic seeps through Madrigal as eerie figures roam the land once more. Are you brave enough to face the undead? 🧛‍♀️ Event Highlights Three new spooky NPCs have appeared in Flaris to start your Halloween adventure! Begin your journey by speaking to the first NPC and track your progress via the Quest Log (Q). Monsters across Madrigal now have a chance to drop mysterious Gas Cans — essential for the event quest! Once completed, report back to Romero to begin the Hunter Zombies Quest. Speak to Dr. Frankenstein for a chance to earn a Mini Zombie Pet with special stats! 🧟‍♂️ Exchange your collected tokens with Brooks for limited-time Halloween rewards. Zombie Invasions will occur during the event — fend off the undead and earn special loot! 🧟‍♂️ Halloween Monster Hunt Track your progress via the Monster Hunt window to earn exclusive rewards. A new Halloween Boss will appear randomly during invasions — it drops Zombie Tokens directly into your inventory and counts as a unique Monster Hunt target! Rally your guild or party to defeat this powerful creature and claim your rewards before it vanishes back into the shadows. ✨ From all of us at Prologic Flyff: have a spooky, fun-filled Halloween! Beware what lurks in the dark... and happy haunting! 🎃🕸️👻
  13. Prologic Roulette Rework and Jackpot Update The Roulette has been completely rebuilt from the inside out. This rework isn’t just a numbers pass — it’s a full rethinking of what the Roulette means to the Prologic experience. Every change was made with one goal in mind: to make every spin feel purposeful, valuable, and genuinely exciting. With the launch of the new Roulette, all players who’ve donated $14.99 USD or more this month will receive 1 Lucky Spin for every $14.99 contributed! A smarter reward table The reward table has been restructured to reduce clutter and restore true value to the game’s economy. Several items have been removed from circulation, bringing their worth back into focus and breathing life back into trading and long-term goals. This new layout means that even when you don’t hit the top rewards, what you do get will carry real value. You’ll feel the difference from your very first spin. The new jackpot category At the heart of this update is the introduction of the Jackpot Category — the highest tier of rewards available in Prologic Roulette. These are the items that make legends out of players. The odds of hitting a jackpot are intentionally rare, but when it happens, it’s worth every chip. A server-wide broadcast will announce your win to every player online, cementing your place among the lucky few. Jackpot rewards now include: 1-4x Random X Cards 1-4x Random 12% cards 1000-5000 LP Up to 40 Lucky Spins And several other high-tier, exclusive items worth up to 8000LP Every jackpot pull is designed to feel monumental — something worth celebrating. But what does this mean for X and 12% cards? There will be 2.45x more entering circulation. Focus rotations every three hours Roulette now shifts focus every three hours, temporarily spotlighting certain reward groups. During these focus windows, targeted items have doubled odds within the Jackpot pool. Focus changes at 02:00, 05:00, 08:00, 11:00, 14:00, 17:00, 20:00 and 23:00 server time. When the focus falls on jackpot cards, for example, their odds are doubled for the duration of the window. This creates meaningful timing — players can now plan when they want to spin, rather than feeling like every moment is the same. It’s a living system, always changing, always tempting. Balance and fairness We’ve taken care to preserve balance. The average chance of hitting a card on a normal spin remains the same as before the rework. During Lucky Spin events, those odds are now more than doubled, giving clear incentive to participate when the time is right. This approach ensures that long-term progression stays fair while rewarding engagement and timing. Lucky Spins refined Lucky Spins have also been overhauled to match the new design philosophy. These spins no longer include any common rewards — only uncommon and above. The experience feels cleaner and far more rewarding. Lucky Spins now have a twelve times higher chance to hit a Jackpot than a normal spin. They’re available through 3 paths: Normal spin rewards Roulette Chip purchases from the Roulette Vendor Directly via the LP Store The intent behind the rework This rework is about pacing, emotion, and economy. It’s about restoring the thrill of luck and ensuring that value means something again. The goal isn’t to flood the world with rare items, but to make those moments of success genuinely special. When the Prologic Roulette stops in your favour, it should feel earned — not expected. Final words This is the new Prologic Roulette: refined, unpredictable, and deeply rewarding. Watch the focus timers. Pick your moments. Spin with intent. When your name flashes across the server and the world pauses for a second, you’ll know why we made these changes. Spin smart. Win big. Prologic Roulette awaits.
  14. Major Network & Latency Upgrade Up to 100% faster response times, 40–50% lower latency worldwide, and far smoother Siege, PvP, and dungeon performance. We’ve implemented a significant overhaul of Prologic’s netcode and routing infrastructure. These upgrades deliver up to 100% faster server response times, noticeably lower latency for international players, and far more stable connections — even over Wi-Fi. Performance in high-population areas such as cities, Guild Siege, and large dungeons is now considerably smoother and more reliable. Measurable Response Time Results (with similar gains worldwide): Spain: reduced from 266–288ms to 140–156ms (≈45% faster) Brazil (Siege): reduced from 328–375ms to 188–234ms (≈40% faster) Venezuela (Wi-Fi): reduced from 200–300ms to 125–150ms (≈35–40% faster) Spain via Asia route: reduced from 1047–1093ms to 563–578ms (≈47% faster) For players, this translates into faster reactions, cleaner movement, and more accurate skill execution. In Siege and PvP, skills now land with far less delay, making fights feel sharper and more responsive. Group play in high-density areas is also noticeably smoother, reducing lag spikes and improving coordination. Technical Enhancements We’ve optimized packet routing to minimize delays, introduced adaptive server tick compensation to ensure skills and actions register closer to real time, and reduced stale data propagation so players remain synchronized with the most current state of the game. Additional refinements to world and network loops reduce latency spikes under heavy loads, while proactive congestion control improves stability during peak activity. Security & Reliability Alongside these improvements, we’ve reinforced server security to mitigate bot-driven attacks and prevent congestion. Enhanced traffic validation and filtering now ensure consistent performance, even during abnormal network conditions. These upgrades represent a major step forward in delivering a faster, smoother, and more secure Prologic experience worldwide. We will continue monitoring network performance in real time and fine-tuning routes to ensure that every Siege, dungeon, and PvP encounter runs at the highest possible standard. Economy Adjustment – Voter Spins We’ve increased the number of voter spins from 2 ➝ 3. This adjustment is aimed at easing inflated rates on certain items and will support healthier long-term balance in the game’s economy. Enjoy the extra spins and rewards!
  15. A New Era for Prologic Today marks one of the most important milestones in Prologic’s history. After months of custom development, we’re proud to unveil Abaddon AI — a system designed to transform how players experience the game. Prologic has grown massively over the years, with new systems, dungeons, and gear progression shaping the world. That depth is what makes the game special, but it can also feel overwhelming. For new players especially, the amount of choice can be confusing, and even veterans sometimes lose track of the best way forward. Abaddon exists to change that. Your Personal Tutor and Guide Abaddon is more than just an NPC — it is a mentor that understands both the game and the player. It knows your character and level, so can provide guidance tailored to your journey. Whether you need advice on stats, gearing, dungeon strategies, or how to unlock a system you’ve never used before, Abaddon gives you clear direction. It’s like having a veteran player at your side, available whenever you need it. To make the experience seamless, Abaddon automatically reroutes through alternative network paths if one fails, ensuring stable connectivity. It also greets players in their native language, reflecting our diverse global community. How to Access Abaddon You can interact with Abaddon in several ways: Type /aba in chat Click the Abaddon NPC on the right-hand side of your screen Open the Start Menu → Prologic Systems → Abaddon AI Chat History and NPC Options Players have full control over how they interact with Abaddon. If you’d like to clear your conversation history, you can do so by right-clicking the Abaddon NPC and selecting Delete All, or simply by using the /abaclear command. You can also choose to hide the NPC temporarily or permanently and bring it back whenever you wish with /abanpc. For the most precise answers, it’s best to ask clear questions using English terms for classes, stats, dungeons, awakes, and other systems. A Knowledge Base That Keeps Growing Abaddon launches with a large foundation of knowledge covering hundreds of topics across classes, dungeons, stats, and systems. But this is just the start. Its database will continue to grow, and the community will play a key role. If Abaddon cannot answer a question, you can submit the missing knowledge through the contribution form: Submit Knowledge to Abaddon - here! Every approved contribution strengthens Abaddon and helps future players. Depending on the accuracy, detail, and importance of the submission, contributors will earn between 50 and 1000 LP as a bounty reward. Phase One of a Larger Plan The release of Abaddon AI is Phase One of a broader plan to improve progression. This first step ensures clarity and direction for all players. Phase Two, which will be announced later, is equally ambitious and will build on this foundation. Other Updates in This Patch While Abaddon AI is the headline feature, this patch also includes a wide range of improvements and fixes: General Improvements: Optimized database performance and memory management to reduce RAM usage and keep servers stable for longer. Language & Text Support: Improved multi-language support (e.g., ¡ ¿ and additional European characters now display correctly). Added Russian chat support (only available if your system language is set to Russian). UI & Chat Enhancements: Improved chat name colors (v19 interface) for better contrast and readability. Gameplay Quality of Life: Reduced casting time for Nearest Town Teleport, speeding up recovery when stuck. Added a /stuck command to teleport directly to the nearest town. Introduced a Secret Room initiation votes to help players organize and avoid missed entries. Removed Blessing of Baruna from the Peach NPC to avoid confusion for new players. Client Crash Fixes: Fixed stability issues related to: Mounts Trades Skill Tree window Scroll functions Guild and character houses Hotkeys and taskbar actions House and guild furniture NPC seller deployment A Bright Future Awaits! With Abaddon AI leading the way, Prologic is more exciting and accessible than ever! Dive in, explore its guidance, and shape the game’s future with your contributions. This is just the beginning — get ready for an epic journey as we soar to new heights together!
  16. 🌞 Prologic Flyff – Summer Update 2025 🌞 Summer is here — and it’s packed with new features, exciting changes, and big rewards! 🎉 Prologic Summer Sale 🛍️ LP Store Sale is now active! 📅 June 29 – July 15 Grab your favorites while they last! ⚙️ General Changes Major world server optimization to reduce CPU usage while maintaining performance. Increased AoE size in Traseia (Event Coin Farm) for more efficient farming. 🔘 Added One-Click Attack option! 🗣️ Full Shout is now a Premium Benefit — no more scrolls needed. Premium shout now broadcasts to all channels, including VIP. 🚫 Ticket farm areas are now limited to 1 per computer to prevent abuse. Game & Audio options now auto-save on change. Eliminated small client freeze when using inventory sort. Updated Evo V2 icons to be easier to recognize. Improved Guild Logo positioning for custom logos. The Flyff Shop button now directly opens the Prologic Shop. Monsters' defense & damage can now be adjusted live without restarts. 📊 Introduced Monster Class Weakness System: Monsters now have specific class-based resistances (Magic, Ranged, Melee). Strategy matters — track weaknesses on their HP bar! Improved various fonts around the world. Equip Switcher can now be used while on Guild Siege Lineup (Flaris). 🔓 Deleted character names have been released — claim yours now! 🛡️ Evo Shields Stat Revamp 🟩 Asal: INT +50, Cast Time -30%, Attack +10% | Set: STA +50, HP +10% 🟩 1v1: Crit Dmg +20%, Attack +15%, HP +10% | Set: Melee Block +10% 🟩 Menta: INT +50, Attack +10%, PvE Dmg +15% | Set: Cast Time -20% 🟩 Temp: Attack +15%, HP +10%, Crit Dmg +10% | Set: Reflect Dmg +5% 🟩 Seraph: INT +70, Attack +10%, Cast Time -20% | Set: Magic Dmg +5% 🟩 Harlequin: STR +10, HP +10%, Attack +10% | Set: PvE Absorb +10% 🟩 Crackshooter: PvE Dmg +15%, HP +10, Crit Dmg +10% | Set: PvE Dmg +10% 🟩 Arcanist: INT +30, HP +10, Magic Dmg +10% 🔮 Evo Bead Enhancements (1v1) 💠 Forcemaster: MP +10%, STA +20, Crit Dmg +5% 💠 Harlequin: STR +30, Attack Power +10%, Crit Dmg +5% 🛠️ General Fixes 🧹 Equip Switcher database has been wiped — please reconfigure your sets! Equip Switcher now auto-removes missing items. Pet filter now correctly filters blue armor. Inventory Sort button now works on the first click. ⚔️ Class Adjustments Removed visual spam from FM buffs (as suggested by the community). Removed the -5% HP debuff from Slayer’s Ultimate Defense. Fixed Jester damage scaling bug between Lv.120–130. Evo Seraphs can now cast AoE Resurrection on nearby party members. Templars now reflect +80% more damage against creatures. Templars equipped with Evo Sets now reflect +120% more damage against creatures! We’ve improved the hit rate of Crackshooter vs Arcanist/ForceMaster/Mentalist/Seraph by around 10% 🏰 Dungeon Fixes Fixed missing revive popup for Guild Siege players in dungeons. Fixed crash in Evolution Trials (Razorthorn mines). Contaminated Trail monsters will now follow to the end of the dungeon. Bosses in Contaminated Trail can now be affected by debuffs like Flame Geyser. 🏆 Guild Clash Improvements Fixed tower randomly healing — now it has increased defense instead. Fixed Merkaba being cast before match start. Looting pets now respawn after death. Added a 2-second safe respawn window (removed if you attack). ⚔️ Guild Siege Improvements Added 2-second safe entry window to Siege Arena. Increased Siege Rewards by 50%! 🕳️ Secret Room Revamp 🕒 New Times Su 11am | Mo 10:30pm | Tu 11am | We 10:30pm | Th 11am | Fr 10:30pm | Sa 11am (UTC -5) Check the Timer Window or Secret Room Status for countdowns! Only Sunday winners will receive the tax rewards. ✨ More Updates: Kingpins can now organize the lineup. 1 participant per computer. Accepting the popup joins you automatically. Faster monster spawns. Increased boss defenses. Class-based resistance for monsters (Melee → Range → Magic). Mid Boss Drops: Up to 500 ProSiege Coins (1 drop per computer) Final Boss Drops: Up to 1000 ProSiege Coins or Random Evo Pet 🌐 Website Update 🎁 You can now claim Voter Buff from any voting site — not just GTOP100! Thanks for playing and supporting Prologic Flyff! 🔥 Log in and experience the Summer Update now! 🔥
  17. Hi Lyralei here. Since I am playing alot I would like to make an Event on every Sunday I have time for it. And aslong as no GM or Admin already has an Event planned for that time. In the Events I wanna help out and entertain new players to PrologicFlyff First Event would be 29.06.25 at 16:00 CentralEuropeanTime (I'm from germany) The Event Point is the Market-Area. I wanna play 2-3 Mini-Games or do some Quiz with 5+ rounds each where I give away 1000 Perin and 5 good Awakes and some Mounts and Premium Scrolls. The event is in English only. Everybody is allowed to participate, but rebirth 10 players and special "ProPlayers" will only receive 50% of the actual price. But they can choose a new player who will recive the other 50% of the price. In example if I do a hide and seek for 100p and our Lord Xaviii finds me first, he would recive 50p and can choose any player who is not rebirth 10 and is participating in the event to receive the other 50p. And during these event I would encourage all the PRO-Guys to donate their wins to new players. After the event I will spend 30minutes answering questions from new Players and helping them out in their start on PrologicFlyff. Yeah thats it! I will start shouting about the Event during the week And I would be happy if we have some players participating in this event. Good luck have fun, enjoy your time on PrologicFlyff !!
  18. Hi everyone, its Lyralei. I have an idea in my head and wanna know what other players and also the Admins and especially Apollos think about it. Im pretty sure every player who played longer than 6month on the server noticed the 1 big problem with End-Gear! YES! THE CARDS! Since (12%) and (X) Cards are only obtained via the Roulette Spin, or crafted in the Aminus Exchange (but lets be honest 1k WW-Token + 5K Perin + (R) Card - Noone does it, or?) The Cards are rare AF ! And sure i understand the policy behind it, the greates and best Equipment is only for players who put in alot of effort to obtain it. And I think its great that u cant just buy the Cards for like 10$ in the Cash-Shop! But I think the Cards are too rare! So I would propose a new dungeon. The Trail of Cards: The Trail should be made out of 6 Mini-Bosses: 1 - Master of the Land Where you can drop a Land Card(X) Piece 2 - Master of the Sea Where you can drop Water Card(X) Piece 3 - Master of Fire Where you can drop Fire Card(X) Piece 4 - Master of Voltage Where you can drop Electric(X) Piece 5 - Master of Thunder Where you can drop Lightning(12%) Piece 6 - Master of the Volcano Where you can drop Volcano(12%) Piece All drops are Legendary-Drops and will be announced. After defeding the Mini-Bosses you can enter the Final-Boss-Room. Final Boss - Eternal Master Here you can drop the Binding-Element and have a chance to drop any Card Piece The Binding-Element is needed to bind 10 pieces of one Type into 1 FULL Card The Binding-Progress should work like the Orb-Binding Progress, we have a Trail of Cards Trader, where players can combine their Card pieces to a full Card. 10 Pieces + The Binding-Element + 250 Perin = 1 (X)/(12%) Card. I want the same drop chance for every Card-Piece and the chance to drop the Binding-Element is 1/3 of the drop-chance of the Card Pieces. So there will be enough Binding-Elements. I left out the MP and DEF and also Wind Card, coz lets be honest it would be useless to drop a 12%DEF Card. We could implement an exchange Card system for the dungeon, where players who really want a MP or DEF card could swap their 12% Pieces of ATK/HP to MP/DEF In addition we would also drop Evo Card Piece Materials from every Enemy and 5k of that could be traded in to a Card piece of your choice. From the difficulty i would say it should be a little bit harder than the current Evolution Trails, make the Mobs Lvl. 200+ so we hit like 10% less than at EvoTrails. And make the Bosses deal like 10-20% more damage and spam a bit more spells. So that it becomes a challenge even for 5 strong players. I think that would add more to the Server and will improve the active player number aswell as the overall player-experience! I know that is a big change and wont happen in a few weeks or so, it would be alot of work. But I am sure the work would pay of in the long run! I have some experience in terms of coding myself and if you need help, i would help out when i find the time for it. My short term solution for more availability of the (X) and (12%) Cards would be lowering the Perin and WW-Token cost to craft a Card. From 1000 WW-Tokens to 500 And instead of 5k Perin only 2.5k Perin Atleast i feel that the Server looses good and committed players, because they dont see themselves ever obtaining a full End-Gear And that is an issue i want to fix! In that addition I would like to expand the MonsterHunter-Diary, so that player who really play for a long time constantly still be better than newer players on the server. In example I would give out PVE-DMG increase for 1750 runs in Mars, Aminus and Cursed Aminus PVP-DMG increase for 1750 runs in Evolution Trails. And if it would ever happen add "The Trail of Cards" to the MonsterHunt And give out some rewards for the runs there. And also rewards for Maximus, Contaminated, Clockwork etc. Up to like 3000/4000 or even 5000 runs. In general a constantly improving system of the MonsterHunt, which is really GREAT And I didn't saw anywhere else before! Really a great job with the server so far!!! Peace out
  19. Go back to sleep.
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