Search the Community
Showing results for tags 'guides'.
Found 6 results
-
Welcome to this new guide to basic dungeon requirements. This time we will be reviewing the basic requirements for dungeons that could be considered "Mid Tier", that is, those dungeons that require a little more equipment and effort than basic dungeons, however they are one step below compared to end-game dungeons. Like our first Basic Dungeons guide, this guide will be intended for those players who are completely new to the game and do not have end-game equipment, that is; items such as: Evo Weapons and Runes, X and 12% Cards, Evo Pets, Perfect Awakes, Ancient Weapons. Again we clarify that anyone who has these end-game items will be able to complete the dungeons that we will be looking at below much more easily. This guide is only for the purpose of recommending some minimum requirements that a new player should have to aspire to complete these challenges. Without further ado, let's begin our guide, as always from the easiest to the most complicated! Contaminated Dungeon: We start with what could be said to be the easiest of these 5 dungeons. Despite being the easiest in this category, it still has a certain level of difficulty; since it is a rather long instance as you will have to eliminate the Giant Mushmoot to make your way to the bosses, while you go through you will have to endure the attacks of the Small Mushpoie, and that is when it can become a bit challenging, since as you advance there will be more and more of these and you will have to suffer all the attacks (unless you have an Arcanist and with EVA Storm you take out the small ones) It is for that reason, and also because the bosses are moderately strong, that for this scene we recommend an average of 400k-600k HP to be able to complete it without any problem. It also depends a lot on the class, since a Templar with 400k HP having more defense will be able to tank attacks much more compared to a Harlequin with the same amount of HP. Other requirements for this dungeon: Rebirth 10, Set +20, S and 8% cards, Decent Awakes, Perfect Pet with Awake, Pickup Pet with Beads, PVE Cloak and Mask, PVE Set with Awakes, etc. Maximus Dungeon: Now it's the turn of the Baruna Jewel Dungeon. Here you will have to finish off the 3 mini bosses in order to reach the Final Boss E'Madra. Along the way you will have to tank the attacks of some mobs, however they are not so dangerous if you have the necessary requirements. The recommendation for Maximus would be an average of 600k-800k HP to be able to complete it without any problem. Perfectly with only 500-600k you could complete it, however, many times E'Madra tends to surprise with attacks of up to 800k damage, that is why we recommend taking more than 600k to make sure you do not die, and even more advisable to go with a team and not go alone to face this boss. Other recommendations: Go with a team, Rebirth 10, Set +20, S and 8% cards, Decent Awakes, Perfect Pet with Awake, Pickup Pet with Beads, PVE Cloak and Mask, PVE Set with Awakes, etc. Colosseum: Here you can get the famous UBB and the Runes to put on weapons. You will have to beat each of the bosses until you reach the final boss (Ankou) who will drop the boxes to obtain the Runes needed to place on your weapon, and also the boss before Ankou (Mortal Clockwork) will drop the Ultimate Blessing of Baruna needed to upgrade your Baruna equipment, both weapons and armor. The recommendation for the coliseum would be similar to Maximus, with an average of 600k-800k HP for beginners, since if you don't have enough damage, Ankou can deal hits of up to almost 900k damage. The key is to be able to kill him quickly before he can land a hit, or in another case; to be able to have enough HP to handle his attacks. Other Recommendations: Full STA in Stats, Rebirth 10, Set +20, S and 8% Cards, Decent Awakes, Maximus Accessories, Perfect Pet with Awake, Pickup Pet with Beads, PVE Cloak and Mask, PVE Set with Awakes, Party with Skills, etc. Kalgas Dungeon: Here you can get the Baruna level 130 armor for all classes. In this instance you will need to go through the dungeon and knock down the totems while avoiding the monsters in order to reach the end and defeat Kalgas, who will drop the 130 armor pieces. Even though it is a Baruna dungeon, Kalgas is really powerful and can deal quite a bit of damage with his attacks, it is quite similar to the Colosseum recommendation: you need to kill him before he kills you, since Kalgas attacks are quite strong. That is why the recommendation to face Kalgas (taking into account that you do not have that much damage) is an average the same as Colosseum: 600k-800k HP to be able to resist his attacks. Other recommendations: Party with skills, Rebirth 10, Baruna Jewels, Weapon +20, Fashion PVE, Full STA, Molten, Couple level 21, Perfect Pet with Awake, Decent Awakes, among others. Kheldor Dungeon: The last one in this guide and the most difficult among these 5. In Kheldor you can get the level 131 Baruna armor and some World War Tokens from the final boss. Like many others in this section of guides: You will have to defeat the totems throughout the dungeon while you dodge and receive the attacks of monsters that will be following you. What makes Kheldor especially difficult is the strength of the monsters you will find in this dungeon, you will receive attacks that can easily deal up to 300-500k damage, the trick of this is that you will have up to 10 creatures following you and dealing 300k damage per hit. And that is where this dungeon becomes difficult, since Kheldor itself (the final boss) is not difficult, it is quite average compared to the final bosses of the previous dungeons that we already mentioned, it is the path that makes Kheldor Dungeon the most difficult among the Mid Tier Dungeon section. The recommendation for Kheldor would be an average of 800k-1000k HP to be able to tank all the attacks without difficulty and survive (even with 600k you could go, but keep in mind that you will die... a lot). Other recommendations: Use acrobats and turn invisible to avoid monsters, Rebirth 10, Party with Skills, Couple level 21, PVE Fashion with awakes, Good Awakes, Perfect Pet with Awakes, S-R and 10% cards, Full STA, Baruna Accessories +20, Weapon with Rarity +20, Baruna Runes, etc. That wraps up this Advanced Dungeons guide, the next guide (and final one in this series) will be on the Endgame Dungeon Requirements: Evolution Trials, Aminus, Mars Mine and Cursed Aminus, so stay tuned and see you soon FlyFFers!
-
- guides
- progression guide
-
(and 5 more)
Tagged with:
-
When it comes to dungeons, it's very important to know what the minimum requirements are in order to complete them without any problems. And one of our most frequently asked questions is: How much HP do I need to go into a dungeon? So that's why we're working on this series of guides in which we'll be covering the requirements for the most important dungeons in Prologic Flyff, which we hope will be helpful for our new players! In this guide we'll cover what the minimum HP recommended for each dungeon would be and other tips and information that are important to keep in mind for each of these dungeons! We'll start from the most basic dungeons with the lowest requirements and then we'll increase the difficulty! (Ultimate Weapon Dungeons will not be taken into account in this guide since most of them can be completed without much trouble with just being 150 Hero) Clockworks Dungeon: We start this guide with the Clockworks dungeon, designed for collecting S, R, 8% and 10% cards. For this instance, it is recommended if you are a beginner to go with at least 300k HP, taking into account that your damage is not very high that would be the recommendation, however; if you have considerable damage (Baruna Weapon with PVE Runes, PVE Set, Set +20, Base Awakes, Jewelry +20 and among other upgrades) Clockworks can easily be done with up to even 200k HP, even with much less for those more experienced and end-game equipment! But the general recommendation for our beginners would be an average of 300k-400k HP Among other tips/requirements for Clockworks: Rebirth 10 (for more life and defense), A and 7% Cards, Lusaka Jewels +20, Ultimate Weapon with PVE Diamonds (Or Baruna Weapon with PVE Runes), Status Pet, Molten Potion, Join a Party with Skills, Some Awakes, among others. Behemoth Dungeon: Next we have the Ankou dungeon (Behemoth), in this dungeon you can collect the famous Baruna weapons to increase your power. This scene, along with Clockworks and Goldheart (which we'll see later), are without a doubt the 3 easiest to complete on the Prologic Flyff Dungeons list, however, I consider that it would be a bit ahead of Clockworks because this dungeon is a kind of labyrinth where you have to destroy totems and handle the attacks of multiple mobs, which adds a little extra difficulty in relation to the Clockwork dungeon. My recommendation for beginners would be a slightly higher average than Clockworks, with 400-500k HP to be safe. And like all the dungeons on this list: the most experienced can complete this dungeon with much less HP! Other Tips to complete Behemoth: Join a party with skills, A Cards and 7%, Molten Potion, Lusaka Jewels +20, Baruna/Ultimate Weapon with Diamonds or PVE Runes, Raised Pet. Goldheart Lair: This time we find the perfect dungeon for farming perins, this dungeon would be a little ahead in difficulty compared to the previous 2, since you will have to kill several mini bosses and tank the attacks of many mobs, despite that; it is still one of the easiest to complete in Prologic Flyff. The recommendation for beginners would be an average equal to Behemoth: 400-600k HP to be able to complete this dungeon, taking into account that you are not a high damage player. Among other recommendations for this dungeon: Rebirth 10, Baruna Set +20, Perfect Pet, Accessories +20, A-S Cards, Basic Awakes. And with Goldheart we finish this guide of the most basic dungeons in Prologic Flyff, which if you are a beginner you should keep in mind that these are the easiest and the ones you will need to do first, since the following dungeons are a step ahead in terms of difficulty. See you in the next guide FlyFFers, in which we will cover the following dungeons: Contaminated Dungeon, Maximus Dungeon, Kalgas Dungeon, Kheldor Dungeon and Coliseum!
-
- guides
- progression guide
-
(and 3 more)
Tagged with:
-
As you can see, there are many features in game to help you in your journey. One of them is the GUILD HOUSE FURNITURE. If you are a newcomer, you may look yourself for a guild to join through the Prologic Systems options. To access this option, click on START at the lower left corner of your screen, click on Prologic Systems and then click on Guild Finder, as the first screen shot below explains. Once the window is open, you will see a list of these guilds that allow auto-join, aside of the following information: Guild Leader, Guild Level, how many members, and, finally, the information about the Furniture, as the second screen shot below. If any of the listed guilds has active furniture, there will be a number showing how many furniture they have active. Otherwise, if you don’t see any number, it means the listed guilds have not active furniture. However, it’s still useful to join them due to two reasons: first, you will meet new friends and, secondly, you will receive the Guild Buff, as the third screen below shows. You can join the guild by clicking on JOIN. Once inside, if you want to leave the guild by any reason, just press the letter G, click on Member tab, find your own name, use the right button of your mouse then choose LEAVE GUILD. If you leave a guild, you don’t need to wait any minutes to join other guild or rejoin the guild you just left. Reminder: if there’s Guild Siege underway, you have to wait it to end to be able to join any guild. Credits to Lucas for originally posting this guide in our Discord's guides section
-
If you’re trying to level up your own pet and if you are planning to make it a perfect pet, here is what you must know! When your pet reaches level C, even if it does not get a number 3 (the max of this level), don’t change anything. Just level it up straight to level B. Now, if you get anything except 1/3/5 on its following levels, you have to rework the levels in terms of pursuing the perfection. Here you will need one specific scroll named Chance of the Pet Tamer, which can be bought in the [Red Chip Trader] NPC or obtained through collection. The scroll will rework the past and the current level of your pet, redistributing the amount of the stats its giving to you. This is why you don’t have to worry if your level C pet is not giving you its max stats. And this is also the reason you are not supposed to use this scroll in level C if your pet has 1/3/x stats given. The Chance of the Pet Tamer scroll only works from level B to S, since it will affect the current and the past level of your pet. Once you reach the level S and your pet already has a 1/3/5/X/X level, you will still use this scroll to get the 7 on the level A. You may have a luck to get, at the same time, the 9 on the level S. However, if you already got your pet to 1/3/5/7/x, now it’s turn to get the 9 on the level S. Now you will have to use the Blessing of the Pet Tamer scroll, which you can purchase in the [Red Chips Trader] NPC. The scroll will delevel your pet back to 99,99% of the exactly previous level. If you use it on level S, your pet will return to level A with 99,99%, and so on. So be careful to use it once per time, because if your pet is Level S and mistakenly you click twice on the scroll, it will return to level B and your level A will be gone, so you will have to rework it again to get 7 on the level S. Once you deleveled your pet back to the previous level, remake the quest in the [Pet Tamer] NPC until you get a 9 on the level S. Credits to Lucas for originally posting this guide on our Discord server in the guides section.
-
Hi Guys! Here is a quick short guide for your reference if ever you are wondering about the classes for PVE Slayers - Glass cannon: High Damage but Low HP Templar - Balance of HP Def and Damage: good for overall without a separate tank Harlequin - a little lower damage than slayers but the skill dark illusion makes up for it as you can use it to escape or for safety Crackshooter - same as Harlequins, damage is a little lower than Harleqiuins but good block rate Forcemasters - Great AOE Farmer, good DPS too but needs a little more improvement, but overall its a good AOE Farmer + can be used in duingeons Mentalist - decent flat damage as DPS since its magic damage. Great class if you like casters Arcanist - Best overall AOE Farmer/caster. Great as a starter when you farm in perin and rc sites. Damage is also good in dungeons especially if you like being a caster. AOE skill is very usefull in the end-game dungeons. Best Event Coin Farmer Seraph - Although not a DPS, its a great class to start with for newbies especially if youre new to the game. Their AOE Skill scales high on the Int and makes perin and RC farming easier for you until you can make your arcanist/FM as main AOE Farmer. 100% would suggest this if youre new to flyff itself or even if you have some experience.
-
- guides
- class guides
-
(and 1 more)
Tagged with:
-
Hey guys. This is a guide to help you make your perfect pet. A perfect pet means that the level is 1/3/5/7/9. Having a perfect pet will greatly boost your damage/HP depending on the pet that you have equipped. For Raised Pet effects, you may refer to Flyff Tips and Tricks, Builds, How to Become a Legend! by Apollos. First of all, go to the Pet Filter by pressing Hotkey U and uncheck Egg and Quest Item. This will allow your pet to loot eggs and quest items. Your Quest Items can be converted to Pet Feed via the Pet Tamer. Click on Feedbag and place your Quest Item and press Okay. You will see your Feed bags in your inventory. Next is hatching the egg. There are multiple ways to hatch eggs. First is via the Pet Feed you just converted. You need 4 to 5 stacks of 9999 Pet Feed to completely hatch it. The other way is via the Egg hatcher which can be bought for 10 LP or farmed in the collecting area. Hatching eggs via pet feed is the best and cost-friendly way as Quest Items are not hard to farm. Equip the egg that you want to hatch and double click on either the Pet Feed or the Egg Hatcher to get the EXP to 99.99%. Once EXP is maxed, talk to the Pet Tamer and Click okay on the quest. This will hatch your egg to a random Pet. Repeat the steps until you hatch your preferred pet. Now for the exciting part, leveling up your pets. As I mentioned, a perfect pet has a level of 1/3/5/7/9. Make sure your Premium scroll (VIP) is activated as this makes pets earn more EXP. Also purchase Medicine (B) from Pet Tamer to ensure that your pet does not die even if you leave it on. If you equip the Pet Medicine B while your VIP scroll is activated, it will run for 20 minutes. You can stack a couple of them so make sure to equip a lot because you will need to leave your pet on for a couple of hours especially during the final stages. To start leveling up your pet, equip your pet and leave it on for some time. Pet EXP is gained through time. So by leaving it on, your pet will earn EXP until it is ready to rank up. Each pet starts at Lvl 1 Rank D. Once your Pet EXP is maxed, a small window will pop out which says, Bring your Pet to the Pet Tamer. Click Okay and talk to the pet Tamer to rank your pet up. Once ranked up, your pet is now Class C. the level will either be Lvl 1/1 to 1/3, 3 being the max level. If your pet level is not Lvl 1/3, don’t worry yet as this can still change. Leave your pet on again for a couple of hours until EXP is maxed and ready to rank up to Class B. Repeat the steps above to finally rank up your pet. Once Your pet is Rank B, the Level will be between 1 to 5. You now have a chance to correct your pet levels. You will need Red Chips( can be farmed by going AFK, collecting area, or Red Chips Ticket). Go to the Red Chip merchant and buy Chance of the Pet Tamer for 50 Red Chips each. To use this, equip your pet and double click on the Chance of the Pet Tamer a window will pop out, press start to begin rolling for the levels. Repeat this step until you max out the level on the left. Once the left is maxed out (Lvl 3), you can now leave your pet on to get it ready to rank up to Class A. Once your pet is Class A. Repeat the Chance of the Pet Tamer step to max out the level on the left window (Lvl 5). Once maxed, do the same process to rank your pet up to Class S. You’re almost done! Now that your pet is Class S (Max level for pets), your pet Level should already look like 1/3/5/x/x (x means any level). Now repeat the Chance of the Pet tamer step once more to max out the Lv. A side to Lvl 7. Once this is done, your pet level will look like 1/3/5/7/x. For the last section, you need to max out the final level of your pet (Lvl 9). For this, go back to the Red Chip merchant and buy Blessing of the Pet Tamer for 80 RC. You will need a couple of these because this is the hardest part in making a perfect pet. Equip your Class S Pet with 1/3/5/7/x level and double click the Blessing of the Pet Tamer. This will revert your Pet’s current Class to Class A with max EXP. Go back to the Pet Tamer and accept his quest, since your pet is already a Class A with max EXP, you will be able to immediately rank your pet up to Class S again. If you rank up but the final level is still not Lvl 9, repeat the Blessing of the Pet Tamer step until you get that sweet Lvl 9. Once complete, your Pet should be a Class S with Lvl 1/3/5/7/9. Congratulations! You now have a perfect pet. You can sell this for 500 to 600 Perins (or more, depending on the market. Law of demand and supply ) or Awake it and use it personally 😊. Now that you have the knowledge to perfecting raised pets, you can now offer your pet tamer services to other players and earn your perins so you can buy your items. Be sure to check the other guides made by other players. They will surely help your FLYFF Journey! Hope this guide helps!