foggot 7 Posted September 11, 2024 (edited) (Ringmaster/Seraph) Blessing of the Wiseman This skill restores 200,000 HP every 2 seconds for 4 seconds, providing the equivalent of consuming two seafood pizzas. Short-range area of effect, so party members must stay close to the Seraph to benefit from this healing. (Psykeeper/Mentalist) Stone Feet Reduces the target's MP/FP by 30%, hindering their ability to cast skills that rely on these resources. This makes it highly effective against opponents who use MP/FP for heavy-damage skills. (Knight/Templar) Templar's Call Slows the Templar’s movement speed by 200%, while increasing HP by 50% and reflecting 50% of incoming damage for 5-8 seconds. This skill reinforces the Templar’s tanking prowess, allowing them to survive longer when under attack by multiple enemies. (Ranger/Crackshooter) Eye of the Hawk In addition to increasing bow range, this skill grants the ability to detect invisible enemies, such as those using Dark Illusion. This accentuates Crackshooter's ability to pinpoint and attack. Edited September 11, 2024 by foggot 1 Share this post Link to post Share on other sites