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7 Year's Online - Evo 141 Sets, Reforge Tablets, Major Performance Upgrades & more!

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Prologic's 7-Year Anniversary – Our Biggest Update Ever!

Prologic has officially reached its 7-year anniversary, a milestone that is almost unheard of in this space. While most servers fade within months, we’ve built something lasting—thanks to our incredible, loyal community. Your support, feedback, and dedication have shaped Prologic into what it is today. To celebrate, we’re rolling out our largest update ever.

This update brings Evo 141 Sets, introducing a new endgame progression path, along with Reforge Tablets, giving you more control over rarity rolls. We’ve also made massive performance improvements, boosting FPS by up to 75% in some cases, alongside tons of quality-of-life upgrades, fixes, and balance changes.

Anniversary Store Sales & Roulette Event

To mark the occasion, we’re running an LP Store Sale from March 23 to April 15. On top of that, enjoy a Limited-Time Roulette Event—for a short time, all normal, vote, and lucky spins will have 50% higher chances for Epic Rewards.

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Update Contents

  1. New Feature: Evo 141 Sets – High-End Gear with Exclusive Drop Only Mechanic
  2. New Feature: Reforge Tablets
  3. New Feature: Lucky Drop Stats on Armor Sets
  4. Performance Boosts – Major Improvements
  5. New QOL Features and Changes
  6. Class Changes and Updates
  7. Dungeon Changes
  8. General Fixes
  9. Client Stability Efforts

 


New Feature: Evo 141 Sets – High-End Gear with Exclusive Drop Only Mechanic

The Evo 141 Sets (v2 in game) serve as an endgame alternative to the 140 sets, offering a new progression path with a distinct playstyle. These sets are only obtainable through drops and cannot be acquired via the Fragment Exchange, ensuring their rarity and long-term value.

Over time, fragment-based systems have proven unhealthy for the game, allowing players to stockpile and trade fragments, bypassing the challenge of obtaining gear through gameplay. This has flooded the market, devaluing rare items and making progression less rewarding. With an overwhelming number of fragment types already, item management has become unnecessarily complex. To create a healthier, more balanced economy, we are phasing out fragments in favour of direct drop mechanics, preserving gear value and rewarding active participation in PvE content.

How to Obtain Evo 141 Sets:

  • Drop Location: Evo Trails Dungeon – our most challenging PvE content to date, requiring strategic play and well-equipped teams.
  • No Fragment System: Unlike the 140 Evo sets, Evo 141 cannot be crafted with fragments.
  • Tradeable but Limited Supply: Their exclusivity and difficulty to obtain will sustain strong market value.

Each Evo 141-piece features enhanced stats designed with community input, but more importantly, they fulfil a different role and playstyle compared to 140 sets. This means greater class diversity at endgame, allowing players to choose gear that best suits their preferred combat style and strategic approach in both PvE and PvP. Further stat adjustments may be made based on player feedback.

 


New Feature: Reforge Tablets

We’ve heard your feedback about the frustrations of bad luck with reforging, and we’re excited to introduce Reforge Tablets! These new items provide an alternative way to roll for rarity, some with a higher chance, while also creating new trading opportunities.

What Are Reforge Tablets?

Reforge Tablets work like weapons when rolling for rarity, but instead of reforging a weapon directly, the rarity is placed into the reforging UI, and it is stored on the tablet. Once a tablet has your desired rarity, it can be transferred to any weapon of your choice.

There are 4 types of reforge tablets

  • itm_reforgetablet1.pngStandard – Functions like a regular weapon (purchasable with RC).
  • itm_reforgetablet2.pngPristine – Increases the chance of a higher rarity by 1.5x (available via the LP Store, Roulette & Monster Hunter).
  • itm_reforgetablet3.pngHeroic – Increases the chance of a higher rarity by 2.0x (available via the LP Store, Roulette & Monster Hunter).
  • itm_reforgetablet4.pngCelestial – Increases the chance of a higher rarity by 2.5x (available via the Monster Hunter).

To be clear, this system will not immediately devalue the rate of pre-existing legendary weapons. While having a multiplier may sound significant, the chance of getting a Legendary is still extremely low. A small chance, even with a multiplier, is still a small chance—just a little better. This remains an RNG system, so you may hit that Legendary on your first roll, or it could take many attempts. The main goal is to mitigate bad luck streaks and give players a slightly better chance at reaching that coveted rarity.

How Do They Work?

  • Place the tablet into the reforge UI located at Bobochan.
  • Ensure you have Rarity Boosters and Perin as these are required to roll.
  • Once a tablet has the desired rarity, it can be applied to any weapon to transfer that rarity much like a scroll.

Free-to-Play Support: Monster Hunter Reforging Update

To further reinforce our commitment to free-to-play access, we’ve added a 1500 reward to all dungeons through the Monster Hunter system. The Celestial 2.5x tablet reward is currently only available through this system, ensuring players who engage in this content have an added incentive without spending additional resources.

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 Why Are We Implementing This?

  1. More reforging flexibility – The new system helps reduce bad luck streaks by allowing players to store rarities on Reforge Tablets and apply them to weapons later. Instead of relying on random rolls every time, players can build up stored rarities and use them strategically, giving them more control over their reforging outcomes and reducing the frustration of long, unlucky streaks.
  2. Better event opportunities – The new system allows us to introduce events that can offer reduced reforging costs, better odds, or other benefits, but only when needed to address Perin inflation. By having this flexibility, we can adjust the economy more easily and help maintain a healthy balance between supply and demand, ensuring the game’s economy remains sustainable.
  3. New trading opportunities – Rarity Tablets create a secondary market where players can buy and sell reforged rarities. This opens up new ways for players to earn and trade, encouraging a vibrant economy where reforging becomes a tradable commodity, and players who are lucky or skilled in reforging can profit from their results.
  4. Support for ongoing upkeep – To ensure the continued operation and maintenance of the game, these tablets will also be available for donation. This helps support the game’s growth, covering server costs, and ensures there is a sustainable model that balances both free-to-play access and the financial needs to keep the game running smoothly.

 


New Feature: Lucky Drop Stats on Armor Sets!

We’ve introduced a new chance to gain extra stats from the Lucky Drop on armour sets, including Evo sets. This works similarly to event scrolls that add stats, but with a twist—Lucky Drop stats can go up to a maximum of 5, which can be distributed across one or two stats (e.g., +3 STA and +2 STR, or +5 STA). However, unlike event scrolls, which max out at +4, Lucky Drop stats can’t be increased using event scrolls. If you apply an event scroll to armour that already has Lucky Drop stats, the Lucky Drop stats will be removed, and the event scroll stat will be applied instead.

image.png

This feature introduces more variety and provides min-maxers with a fresh challenge to chase after, allowing for even greater customization of your gear. Not all armour is created equal...

 


Performance Boosts – Major Improvements!

We’re excited to announce some significant performance upgrades that will greatly enhance most players performance!

  • Improved Inventory Hover Performance: We’ve optimized the performance while hovering over inventory items, reducing stuttering and FPS drops, ensuring smoother interactions and better responsiveness.
  • Major Engine Upgrade: We've overhauled multiple core graphics functions, resulting in performance gains of up to 75% in some cases. This means smoother visuals, faster load times, and overall improved gameplay performance, making for a much more enjoyable experience.
  • Reduced CPU Utilization: We’ve also reduced CPU usage by approximately 10%, which helps improve game performance on a wider range of systems, especially for those running lower-spec setups.

These updates represent a huge leap forward in optimizing the game and delivering a much smoother experience for all players. Whether you’re in intense combat or simply navigating the world, expect to see better performance across the board!

 


New QOL Features and Changes

  • New Quick Equip Switch System: By popular demand, we’ve introduced a Quick Equip Switch System that lets you easily switch equipment outside of PvP arenas. This system is designed to give you more flexibility while preparing for battles and adventures. This can be accessed via the Start menu – Prologic Systems – Equip Switcher (Please note: It cannot be used while in the Guild Siege Lineup.)

image.png

  • New Inventory Resize System: You can now adjust your inventory window size to your preferred size, making it easier to manage your items. We are also exploring options to expand the size of the player inventory in the near future, so you can keep more gear and resources at hand!

image.png

  • Event Update: The Winter Event has been removed, and the Love Event is back, bringing new opportunities and rewards for players to enjoy!
  • Pet Beads: Beads now stack up to 30 days
  • Enhanced Evo Set Aura: The Evo set aura now has a more intense glow effect, making your gear shine even brighter and stand out more during gameplay.

image.png

  • Follow Shortcut: Pressing "Z" while selecting a player will now initiate following instead of using the character menu.
  • Comrade Buff in VIP Channel: The Comrade Buff now remains active even if your comrade is offline. (Note: Experience will not increase while your comrade is offline.)
  • New Event Indicators: “Fortune Frenzy” and “Galore Gift Box” events now display at the top of the screen, making it easier for you to keep track of active events.

Screenshot_370.png

  • Model Changes: New models will now be visible in the character selection menu.
  • Baruna Weapons SFX Update: The SFX effect of Baruna weapons has been changed back to the classic version, as requested by the community.
  • Following Behaviour: Following a character will no longer be interrupted if the followed character dies, ensuring smoother navigation and movement.
  • Galore Gift Box Update: The Lucky Box bonus from the Galore Gift Box will now be reflected in the stats window, allowing you to easily track the bonuses you’ve received.

 


Class Changes and Updates

  • Skill “Soul of Rhisis”: The cooldown for the “Soul of Rhisis” ability has been reduced to just 30 seconds, allowing for more frequent use in combat as well as now display the real max PvP damage absorption in its buff icon.
  • Skill “Merkaba”: Improved the positioning of Merkaba skill SFXs, enhancing visibility for a clearer effect and now correctly displaying on the ground.
  • Harlequin and Ranger AoE: The area of effect (AoE) will no longer decrease in size in farm areas if the player remains stationary.
  • FM & Crackshooter SFX: Fixed an issue where the SFX effects for FM and Crackshooter aura buffs would disappear after teleporting or relogging.
  • Crackshooter Arrow Issue Fixed: Fixed an issue where an arrow reaching the target before another skill would cause that skill to deal no damage.
  • Crackshooter Action Slot Fix: Fixed an issue where the Crackshooter action slot would not activate all selected skills, ensuring smoother skill execution.

Dungeon & Creature Changes

  • Contaminated Dungeon: To prevent position-related bugs, we've reduced the speed of Giant Mush and Krr, ensuring smoother interactions and preventing unintended issues in combat. Additionally, the enemy vision range has been reduced, resulting in less unintended mob aggro. This makes it easier to navigate through the dungeon without drawing unnecessary attention from enemies.
  • Mars Dungeon: Monster Hunter now added
  • Monster Hunter: Now extends up to 1500 kills, offering more opportunities for rewards and progression within the dungeon.
  • All: Fixed an issue where creatures would get stuck after a player's death while returning to their initial position or following.
  • All: Addressed an AI issue where some creatures would keep walking into walls or objects, causing them to get stuck.
  • All: Improved position synchronization for creatures in both world and dungeon environments, ensuring smoother movement and behaviour.

General Fixes

  • Fixed an interface error where the Bank window would move to the far left when the Inventory window was on the right.
  • Fixed an issue preventing Monster Hunt Weapon model rewards from being used in the Model Change system.
  • Fixed an issue where players' positions would desynchronize after dying, affecting PvP arenas like Guild Clash.
  • Fixed a recurring issue where players were unable to move using WASD or activate the action slot after dying, unless minimizing and maximizing the window.
  • Fixed PvP totems in Flaris that would not respawn after dying.
  • Fixed an issue where some stats were not properly sent to clients when changing equipment.
  • Fixed a crash occurring in the Reforge window after teleporting while reforging.
  • Fixed a Pickup Pet error that prevented stacking the last bead.
  • Fixed an issue where players using Evo weapons had a larger hitbox than intended.
  • Fixed an issue where the buff command did not set skill cooldowns correctly.
  • Swapping jewelry sets (e.g., from Defender to Champion) no longer requires manually unequipping the entire set first.
  • Fixed shortcut duplication issues in the v19 interface when moving them between slots.
  • Fixed Guild Clash respawn timers on both client and server to prevent desynchronization.

Client Stability Efforts
Memory leak fixes and performance improvements to enhance stability and reduce random crashes.

  • Fixed a major memory leak related to the SFX system.
  • Fixed a major memory leak related to the glow/aura system.
  • Fixed a memory leak related to the arena score system.
  • Fixed a memory leak related to the teleporter.
  • Fixed a memory leak in the Monster Hunt window.
  • Fixed a random crash caused by certain skills like Merkaba.
  • Fixed a memory leak related to animated masks.

 

 

Thank you for being part of this journey—here’s to many more years of Prologic!

 
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